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Beginner
Lvl 8-10
Warrior(lvl 10)

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Lvl 30
Fighter

Page

Spearman

Fire/Poison

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Cleric

Hunter

Crossbow

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Bandit
Lvl 70
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Ranger

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Lvl 120
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Paladin

Dark Knight

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CrossbowMaster

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Shadower
Cleric - MapleStory Database - 4Maple.com
 

Cleric

Requirement: Level 30

Once you've reached Lv 30, go back to Ellinia's Magic Library, which is located at the highest point of Ellinia. Go inside, talk to Grendel the Really Old. He'll give you a letter and you've to pass it to the job advancement instructor located at the north of Ellinia. After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles.

Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Ellinia's Magic Library, and talk to Grendel the Really Old once again, where then you'll advance as the Cleric.
 
MP Eater MP Eater  (Master Level: 20) Type: Active
Description: Soak up an enemy's MP after every magic attack. But if its MP reaches 0, no more.
 
Level 1: For every attack, 11% success rate, absorb 21% of the enemy's MaxMP  
Level 2: For every attack, 12% success rate, absorb 22% of the enemy's MaxMP  
Level 3: For every attack, 13% success rate, absorb 23% of the enemy's MaxMP  
Level 4: For every attack, 14% success rate, absorb 24% of the enemy's MaxMP  
Level 5: For every attack, 15% success rate, absorb 25% of the enemy's MaxMP  
Level 6: For every attack, 16% success rate, absorb 26% of the enemy's MaxMP  
Level 7: For every attack, 17% success rate, absorb 27% of the enemy's MaxMP  
Level 8: For every attack, 18% success rate, absorb 28% of the enemy's MaxMP  
Level 9: For every attack, 19% success rate, absorb 29% of the enemy's MaxMP  
Level 10: For every attack, 20% success rate, absorb 30% of the enemy's MaxMP  
Level 11: For every attack, 21% success rate, absorb 31% of the enemy's MaxMP  
Level 12: For every attack, 22% success rate, absorb 32% of the enemy's MaxMP  
Level 13: For every attack, 23% success rate, absorb 33% of the enemy's MaxMP  
Level 14: For every attack, 24% success rate, absorb 34% of the enemy's MaxMP  
Level 15: For every attack, 25% success rate, absorb 35% of the enemy's MaxMP  
Level 16: For every attack, 26% success rate, absorb 36% of the enemy's MaxMP  
Level 17: For every attack, 27% success rate, absorb 37% of the enemy's MaxMP  
Level 18: For every attack, 28% success rate, absorb 38% of the enemy's MaxMP  
Level 19: For every attack, 29% success rate, absorb 39% of the enemy's MaxMP  
Level 20: For every attack, 30% success rate, absorb 40% of the enemy's MaxMP
 
Heal Heal  (Master Level: 30) Type: Active
Description: Recovers the HP of all party members around the area.The amount of healing depends on the number of people being healed, and the undead monster in the vicinity of this will receive damage.
 
Level 1: MP -12; Recovery rate 10%  
Level 2: MP -12; Recovery rate 20%  
Level 3: MP -12; Recovery rate 30%  
Level 4: MP -12; Recovery rate 40%  
Level 5: MP -12; Recovery rate 50%  
Level 6: MP -12; Recovery rate 60%  
Level 7: MP -12; Recovery rate 70%  
Level 8: MP -12; Recovery rate 80%  
Level 9: MP -12; Recovery rate 90%  
Level 10: MP -12; Recovery rate 100%  
Level 11: MP -12; Recovery rate 110%  
Level 12: MP -12; Recovery rate 120%  
Level 13: MP -12; Recovery rate 130%  
Level 14: MP -12; Recovery rate 140%  
Level 15: MP -12; Recovery rate 150%  
Level 16: MP -24; Recovery rate 160%  
Level 17: MP -24; Recovery rate 170%  
Level 18: MP -24; Recovery rate 180%  
Level 19: MP -24; Recovery rate 190%  
Level 20: MP -24; Recovery rate 200%  
Level 21: MP -24; Recovery rate 210%  
Level 22: MP -24; Recovery rate 220%  
Level 23: MP -24; Recovery rate 230%  
Level 24: MP -24; Recovery rate 240%  
Level 25: MP -24; Recovery rate 250%  
Level 26: MP -24; Recovery rate 260%  
Level 27: MP -24; Recovery rate 270%  
Level 28: MP -24; Recovery rate 280%  
Level 29: MP -24; Recovery rate 290%  
Level 30: MP -24; Recovery rate 300%
 
Invincible Invincible  (Master Level: 20) Type: Active Pre-Requisite: Heal Lv 5
Description: Temporarily decreases the weapon damage received. Doesn't decrease the spell damage, however.
 
Level 1: MP -15; Weapon damage -11% for 15 seconds  
Level 2: MP -15; Weapon damage -12% for 30 seconds  
Level 3: MP -15; Weapon damage -13% for 45 seconds  
Level 4: MP -15; Weapon damage -14% for 60 seconds  
Level 5: MP -15; Weapon damage -15% for 75 seconds  
Level 6: MP -15; Weapon damage -16% for 90 seconds  
Level 7: MP -15; Weapon damage -17% for 105 seconds  
Level 8: MP -15; Weapon damage -18% for 120 seconds  
Level 9: MP -15; Weapon damage -19% for 135 seconds  
Level 10: MP -15; Weapon damage -20% for 150 seconds  
Level 11: MP -30; Weapon damage -21% for 165 seconds  
Level 12: MP -30; Weapon damage -22% for 180 seconds  
Level 13: MP -30; Weapon damage -23% for 195 seconds  
Level 14: MP -30; Weapon damage -24% for 210 seconds  
Level 15: MP -30; Weapon damage -25% for 225 seconds  
Level 16: MP -30; Weapon damage -26% for 240 seconds  
Level 17: MP -30; Weapon damage -27% for 255 seconds  
Level 18: MP -30; Weapon damage -28% for 270 seconds  
Level 19: MP -30; Weapon damage -29% for 285 seconds  
Level 20: MP -30; Weapon damage -30% for 300 seconds
 
Teleport Teleport  (Master Level: 20) Type: Active
Description: Use the arrow keys to teleport to other places in the same map on a set distance. The higher the skill level, the less MP you spend.
 
Level 1: MP -60; Teleport, with 130 in distance  
Level 2: MP -57; Teleport, with 130 in distance  
Level 3: MP -54; Teleport, with 130 in distance  
Level 4: MP -51; Teleport, with 130 in distance  
Level 5: MP -48; Teleport, with 130 in distance  
Level 6: MP -45; Teleport, with 130 in distance  
Level 7: MP -42; Teleport, with 130 in distance  
Level 8: MP -39; Teleport, with 130 in distance  
Level 9: MP -36; Teleport, with 130 in distance  
Level 10: MP -33; Teleport, with 130 in distance  
Level 11: MP -31; Teleport, with 132 in distance  
Level 12: MP -29; Teleport, with 134 in distance  
Level 13: MP -27; Teleport, with 136 in distance  
Level 14: MP -25; Teleport, with 138 in distance  
Level 15: MP -23; Teleport, with 140 in distance  
Level 16: MP -21; Teleport, with 142 in distance  
Level 17: MP -19; Teleport, with 144 in distance  
Level 18: MP -17; Teleport, with 146 in distance  
Level 19: MP -15; Teleport, with 148 in distance  
Level 20: MP -13; Teleport, with 150 in distance
 
Bless Bless  (Master Level: 20) Type: Active Pre-Requisite: Invincible Lv 5
Description: Temporarily increases the weapon def., magic def., accuracy and avoidability of all party members around the area. BUT, it can't be used if combined with a skill or a potion.
 
Level 1: MP -12; +1 on accuracy, avoidability, weapon and magic def. for 10 seconds  
Level 2: MP -12; +2 on accuracy, avoidability, weapon and magic def. for 20 seconds  
Level 3: MP -12; +3 on accuracy, avoidability, weapon and magic def. for 30 seconds  
Level 4: MP -12; +4 on accuracy, avoidability, weapon and magic def. for 40 seconds  
Level 5: MP -12; +5 on accuracy, avoidability, weapon and magic def. for 50 seconds  
Level 6: MP -12; +6 on accuracy, avoidability, weapon and magic def. for 60 seconds  
Level 7: MP -12; +7 on accuracy, avoidability, weapon and magic def. for 70 seconds  
Level 8: MP -12; +8 on accuracy, avoidability, weapon and magic def. for 80 seconds  
Level 9: MP -12; +9 on accuracy, avoidability, weapon and magic def. for 90 seconds  
Level 10: MP -12; +10 on accuracy, avoidability, weapon and magic def. for 100 seconds  
Level 11: MP -24; +11 on accuracy, avoidability, weapon and magic def. for 110 seconds  
Level 12: MP -24; +12 on accuracy, avoidability, weapon and magic def. for 120 seconds  
Level 13: MP -24; +13 on accuracy, avoidability, weapon and magic def. for 130 seconds  
Level 14: MP -24; +14 on accuracy, avoidability, weapon and magic def. for 140 seconds  
Level 15: MP -24; +15 on accuracy, avoidability, weapon and magic def. for 150 seconds  
Level 16: MP -24; +16 on accuracy, avoidability, weapon and magic def. for 160 seconds  
Level 17: MP -24; +17 on accuracy, avoidability, weapon and magic def. for 170 seconds  
Level 18: MP -24; +18 on accuracy, avoidability, weapon and magic def. for 180 seconds  
Level 19: MP -24; +19 on accuracy, avoidability, weapon and magic def. for 190 seconds  
Level 20: MP -24; +20 on accuracy, avoidability, weapon and magic def. for 200 seconds
 
Holy Arrow Holy Arrow  (Master Level: 30) Type: Active
Description: Fires holy arrows at an enemy. Applies major damage to the undeads and devil-based monsters.
 
Level 1: MP -12; Basic attack 22, mastery 15%  
Level 2: MP -12; Basic attack 24, mastery 15%  
Level 3: MP -12; Basic attack 26, mastery 15%  
Level 4: MP -12; Basic attack 28, mastery 20%  
Level 5: MP -12; Basic attack 30, mastery 20%  
Level 6: MP -12; Basic attack 32, mastery 20%  
Level 7: MP -12; Basic attack 34, mastery 25%  
Level 8: MP -12; Basic attack 36, mastery 25%  
Level 9: MP -12; Basic attack 38, mastery 25%  
Level 10: MP -12; Basic attack 40, mastery 30%  
Level 11: MP -12; Basic attack 42, mastery 30%  
Level 12: MP -12; Basic attack 44, mastery 30%  
Level 13: MP -12; Basic attack 46, mastery 35%  
Level 14: MP -12; Basic attack 48, mastery 35%  
Level 15: MP -12; Basic attack 50, mastery 35%  
Level 16: MP -24; Basic attack 52, mastery 40%  
Level 17: MP -24; Basic attack 54, mastery 40%  
Level 18: MP -24; Basic attack 56, mastery 40%  
Level 19: MP -24; Basic attack 58, mastery 45%  
Level 20: MP -24; Basic attack 60, mastery 45%  
Level 21: MP -24; Basic attack 62, mastery 45%  
Level 22: MP -24; Basic attack 64, mastery 50%  
Level 23: MP -24; Basic attack 66, mastery 50%  
Level 24: MP -24; Basic attack 68, mastery 50%  
Level 25: MP -24; Basic attack 70, mastery 55%  
Level 26: MP -24; Basic attack 72, mastery 55%  
Level 27: MP -24; Basic attack 74, mastery 55%  
Level 28: MP -24; Basic attack 76, mastery 60%  
Level 29: MP -24; Basic attack 78, mastery 60%  
Level 30: MP -24; Basic attack 80, mastery 60%
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