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Lvl 30
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Lvl 70
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Lvl 120
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Assassin - MapleStory Database - 4Maple.com
 

Assassin

Requirement: Level 30

Head back to Thieves' Hideaway once you've reached Lv 30, which is located at the cafe in Kerning City. Go inside, talk to Dark Lord. He'll give you a letter and you've to pass it to the job advancement instructor near Kerning City. After giving the letter, you'll be given an errand to collect 30 Dark Marbles by defeating the monsters inside. Be careful to stock your potions up before you start collecting the 30 Dark Marbles.

Once you've collected 30 Dark Marbles, talk to the instructor, and he'll award you with a Proof of a Hero. Go back to Kerning City Thieves' Hideaway, and talk to Dark Lord once again, where then you'll advance as the Assassin.
 
Claw Mastery Claw Mastery  (Master Level: 20) Type: Active
Description: Increases the mastery of throwing stars and accuracy, along with the maximum number of throwing stars to recharge. It only applies when the character is throwing stars.
 
Level 1: Claw mastery 15%, accuracy +1, maximum number +10  
Level 2: Claw mastery 15%, accuracy +2, maximum number +20  
Level 3: Claw mastery 20%, accuracy +3, maximum number +30  
Level 4: Claw mastery 20%, accuracy +4, maximum number +40  
Level 5: Claw mastery 25%, accuracy +5, maximum number +50  
Level 6: Claw mastery 25%, accuracy +6, maximum number +60  
Level 7: Claw mastery 30%, accuracy +7, maximum number +70  
Level 8: Claw mastery 30%, accuracy +8, maximum number +80  
Level 9: Claw mastery 35%, accuracy +9, maximum number +90  
Level 10: Claw mastery 35%, accuracy +10, maximum number +100  
Level 11: Claw mastery 40%, accuracy +11, maximum number +110  
Level 12: Claw mastery 40%, accuracy +12, maximum number +120  
Level 13: Claw mastery 45%, accuracy +13, maximum number +130  
Level 14: Claw mastery 45%, accuracy +14, maximum number +140  
Level 15: Claw mastery 50%, accuracy +15, maximum number +150  
Level 16: Claw mastery 50%, accuracy +16, maximum number +160  
Level 17: Claw mastery 55%, accuracy +17, maximum number +170  
Level 18: Claw mastery 55%, accuracy +18, maximum number +180  
Level 19: Claw mastery 60%, accuracy +19, maximum number +190  
Level 20: Claw mastery 60%, accuracy +20, maximum number +200
 
Critical Throw Critical Throw  (Master Level: 30) Type: Active Pre-Requisite: Claw Mastery Lv. 3
Description: Enables the character to make a critical attack with throwing stars on a certain success rate.
 
Level 1: 21% success rate, critical damage 113%  
Level 2: 22% success rate, critical damage 116%  
Level 3: 23% success rate, critical damage 119%  
Level 4: 24% success rate, critical damage 122%  
Level 5: 25% success rate, critical damage 125%  
Level 6: 26% success rate, critical damage 128%  
Level 7: 27% success rate, critical damage 131%  
Level 8: 28% success rate, critical damage 134%  
Level 9: 29% success rate, critical damage 137%  
Level 10: 30% success rate, critical damage 140%  
Level 11: 31% success rate, critical damage 143%  
Level 12: 32% success rate, critical damage 146%  
Level 13: 33% success rate, critical damage 149%  
Level 14: 34% success rate, critical damage 152%  
Level 15: 35% success rate, critical damage 155%  
Level 16: 36% success rate, critical damage 158%  
Level 17: 37% success rate, critical damage 161%  
Level 18: 38% success rate, critical damage 164%  
Level 19: 39% success rate, critical damage 167%  
Level 20: 40% success rate, critical damage 170%  
Level 21: 41% success rate, critical damage 173%  
Level 22: 42% success rate, critical damage 176%  
Level 23: 43% success rate, critical damage 179%  
Level 24: 44% success rate, critical damage 182%  
Level 25: 45% success rate, critical damage 185%  
Level 26: 46% success rate, critical damage 188%  
Level 27: 47% success rate, critical damage 191%  
Level 28: 48% success rate, critical damage 194%  
Level 29: 49% success rate, critical damage 197%  
Level 30: 50% success rate, critical damage 200%
 
Endure Endure  (Master Level: 20) Type: Active
Description: Additional recovery for both HP and MP even while hanging still on a rope or a ladder. The higher the level, the faster the recovery time, along with recovering additional amounts of both MP and HP.
 
Level 1: Additional recovery of HP +3, MP +1 every 29 seconds  
Level 2: Additional recovery of HP +6, MP +2 every 28 seconds  
Level 3: Additional recovery of HP +9, MP +3 every 27 seconds  
Level 4: Additional recovery of HP +12, MP +4 every 26 seconds  
Level 5: Additional recovery of HP +15, MP +5 every 25 seconds  
Level 6: Additional recovery of HP +18, MP +6 every 24 seconds  
Level 7: Additional recovery of HP +21, MP +7 every 23 seconds  
Level 8: Additional recovery of HP +24, MP +8 every 22 seconds  
Level 9: Additional recovery of HP +27, MP +9 every 21 seconds  
Level 10: Additional recovery of HP +30, MP +10 every 20 seconds  
Level 11: Additional recovery of HP +33, MP +11 every 19 seconds  
Level 12: Additional recovery of HP +36, MP +12 every 18 seconds  
Level 13: Additional recovery of HP +39, MP +13 every 17 seconds  
Level 14: Additional recovery of HP +42, MP +14 every 16 seconds  
Level 15: Additional recovery of HP +45, MP +15 every 15 seconds  
Level 16: Additional recovery of HP +48, MP +16 every 14 seconds  
Level 17: Additional recovery of HP +51, MP +17 every 13 seconds  
Level 18: Additional recovery of HP +54, MP +18 every 12 seconds  
Level 19: Additional recovery of HP +57, MP +19 every 11 seconds  
Level 20: Additional recovery of HP +60, MP +20 every 10 seconds
 
Claw Booster Claw Booster  (Master Level: 20) Type: Active
Description: Use HP and MP to temporarily boost up the attacking speed of the claw. It only applies when the character is equipped with a claw throwing stars.
 
Level 1: HP -29, MP -29; Improves claw speed for 10 seconds  
Level 2: HP -28, MP -28; Improves claw speed for 20 seconds  
Level 3: HP -27, MP -27; Improves claw speed for 30 seconds  
Level 4: HP -26, MP -26; Improves claw speed for 40 seconds  
Level 5: HP -25, MP -25; Improves claw speed for 50 seconds  
Level 6: HP -24, MP -24; Improves claw speed for 60 seconds  
Level 7: HP -23, MP -23; Improves claw speed for 70 seconds  
Level 8: HP -22, MP -22; Improves claw speed for 80 seconds  
Level 9: HP -21, MP -21; Improves claw speed for 90 seconds  
Level 10: HP -20, MP -20; Improves claw speed for 100 seconds  
Level 11: HP -19, MP -19; Improves claw speed for 110 seconds  
Level 12: HP -18, MP -18; Improves claw speed for 120 seconds  
Level 13: HP -17, MP -17; Improves claw speed for 130 seconds  
Level 14: HP -16, MP -16; Improves claw speed for 140 seconds  
Level 15: HP -15, MP -15; Improves claw speed for 150 seconds  
Level 16: HP -14, MP -14; Improves claw speed for 160 seconds  
Level 17: HP -13, MP -13; Improves claw speed for 170 seconds  
Level 18: HP -12, MP -12; Improves claw speed for 180 seconds  
Level 19: HP -11, MP -11; Improves claw speed for 190 seconds  
Level 20: HP -10, MP -10; Improves claw speed for 200 seconds
 
Haste Haste  (Master Level: 20) Type: Active
Description: Temporarily improves the speed and jumping ability of every member of the party.
 
Level 1: MP -15; Speed +2, jump +1 for 10 seconds  
Level 2: MP -15; Speed +4, jump +2 for 20 seconds  
Level 3: MP -15; Speed +6, jump +3 for 30 seconds  
Level 4: MP -15; Speed +8, jump +4 for 40 seconds  
Level 5: MP -15; Speed +10, jump +5 for 50 seconds  
Level 6: MP -15; Speed +12, jump +6 for 60 seconds  
Level 7: MP -15; Speed +14, jump +7 for 70 seconds  
Level 8: MP -15; Speed +16, jump +8 for 80 seconds  
Level 9: MP -15; Speed +18, jump +9 for 90 seconds  
Level 10: MP -15; Speed +20, jump +10 for 100 seconds  
Level 11: MP -30; Speed +22, jump +11 for 110 seconds  
Level 12: MP -30; Speed +24, jump +12 for 120 seconds  
Level 13: MP -30; Speed +26, jump +13 for 130 seconds  
Level 14: MP -30; Speed +28, jump +14 for 140 seconds  
Level 15: MP -30; Speed +30, jump +15 for 150 seconds  
Level 16: MP -30; Speed +32, jump +16 for 160 seconds  
Level 17: MP -30; Speed +34, jump +17 for 170 seconds  
Level 18: MP -30; Speed +36, jump +18 for 180 seconds  
Level 19: MP -30; Speed +38, jump +19 for 190 seconds  
Level 20: MP -30; Speed +40, jump +20 for 200 seconds
 
Drain Drain  (Master Level: 30) Type: Active Pre-Requisite: Endure Lv. 3
Description: Absorb some of the damage dished out to the enemy as HP. The most one can absorb at once is the character's MaxHP / 2, and can't absorb more than the MaxHP of the enemy.
 
Level 1: MP -12; Damage 102%, absorbing 16% of the damage  
Level 2: MP -12; Damage 104%, absorbing 17% of the damage  
Level 3: MP -12; Damage 106%, absorbing 18% of the damage  
Level 4: MP -12; Damage 108%, absorbing 19% of the damage  
Level 5: MP -12; Damage 110%, absorbing 20% of the damage  
Level 6: MP -12; Damage 112%, absorbing 21% of the damage  
Level 7: MP -12; Damage 114%, absorbing 22% of the damage  
Level 8: MP -12; Damage 116%, absorbing 23% of the damage  
Level 9: MP -12; Damage 118%, absorbing 24% of the damage  
Level 10: MP -12; Damage 120%, absorbing 25% of the damage  
Level 11: MP -12; Damage 122%, absorbing 26% of the damage  
Level 12: MP -12; Damage 124%, absorbing 27% of the damage  
Level 13: MP -12; Damage 126%, absorbing 28% of the damage  
Level 14: MP -12; Damage 128%, absorbing 29% of the damage  
Level 15: MP -12; Damage 130%, absorbing 30% of the damage  
Level 16: MP -24; Damage 132%, absorbing 31% of the damage  
Level 17: MP -24; Damage 134%, absorbing 32% of the damage  
Level 18: MP -24; Damage 136%, absorbing 33% of the damage  
Level 19: MP -24; Damage 138%, absorbing 34% of the damage  
Level 20: MP -24; Damage 140%, absorbing 35% of the damage  
Level 21: MP -24; Damage 142%, absorbing 36% of the damage  
Level 22: MP -24; Damage 144%, absorbing 37% of the damage  
Level 23: MP -24; Damage 146%, absorbing 38% of the damage  
Level 24: MP -24; Damage 148%, absorbing 39% of the damage  
Level 25: MP -24; Damage 150%, absorbing 40% of the damage  
Level 26: MP -24; Damage 152%, absorbing 41% of the damage  
Level 27: MP -24; Damage 154%, absorbing 42% of the damage  
Level 28: MP -24; Damage 156%, absorbing 43% of the damage  
Level 29: MP -24; Damage 158%, absorbing 44% of the damage  
Level 30: MP -24; Damage 160%, absorbing 45% of the damage
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